Infamous starts with a bang! Literally. Once the average (free-running) delivery man got tough with lightning, Cole, the game’s main character, begins with a routine delivery, when the package he’s carrying explodes and takes most of Empire City with him. . After a short introduction, limping you out of a crater caused by the blast, you get loose in the first of Empire City’s three districts.

Graphics and presentation

Now I could start this section by picking up a few minor drawbacks, but doing so would not do the infamous justice it deserves. One of the first things that you will notice when you are free to tour the empire city, are the images, it looks beautiful, the city almost seems to change completely with each different hour of the day that you play. Many open world games tend to sacrifice visuals for freedom and scope, but infamously has a good balance from the start – the world itself has a ton of little details, from running pedestrians to seeing an injured citizen and checking his pulse. , even citizens who fall. there are knees and clutching heads in panic and stress, Cole’s own animation is top-notch too, from the tassels missing from his backpack to the Balancing animations as he traverses the power lines and rooftops that stretch across town, Another delightful and satisfying sight is tapping L2 on the controller near any electrical source, as this asks Cole to drain the power from that point to recharge his reserve of electricity and health alike (a quick click of R3 shows all these points on the mini map), now the cut scenes of the game. It won’t win any awards, but the comic-style story moments that are the main trust of the story component are beautifully presented and do a good job of keeping you immersed and wanting to know more. Aside from the occasional pop-ups in Empire City and the occasional cars with missing drivers, the games look great from start to finish.

Dream

The sound in infamous is very well done, hearing the thud of lightning called out by Cole as he destroys all the enemies lurking in his way is amazing, especially if you are lucky enough to have surround sound handy when playing the game.

How to play

OK infamous starts off slow, the power has been cut off to most of the empire city and now you are tasked with repowering it an entire area at a time by recharging the secondary stations located below the city, most of the story missions. The game almost always takes you to repower one of these and with each one you repower comes a new ability for you and Cole to play. Once you start to be infamous, you quickly realize that other inhabitants of the city have also been affected by the explosion that gave you your powers, gangs and criminals in the city have been affected by giving each of the three districts in the game a specific type of enemy that you must dispatch, the first thing you will find are the reapers, which are a group of hooded thugs not very powerful but in the early stages of the game they can put up a good fight, then come the garbage men with the appearance of garbage and then good … you will have to play and see for yourself …..

Let me just say without going into much detail that some of the larger bosses and enemies later in the game are a joy to fight and a sight to behold. There is a lot to do in Empire City in terms of gameplay even when the main story arc is not followed, like all the optional side missions, which have surprising variety, be it escorting the Reapers or garbage men to the prison gates. , climb buildings. disable surveillance devices or read the mind of a downed enemy and then track them back to their location, just to name a few. Alongside the side quests, there are stunts (performing certain moves on enemies), collecting explosive shards (remnants of the package you were carrying before the blast) that give you an extra notch on your electricity bar when enough are collected, also dead drops (radio transmitters on the rooftops of Empire City that, with each collection, complete a backstory of the game) Another nice feature is the points of interest, which occasionally appear on the screen and are activated by holding a triangle, these could be any anything from watching a broadcast from the TV hijacker (a city rebel who likes to comment on Coles’ recent activities) or just getting a news update or having one of the game’s NPCs (non-playable characters) give you the direction of an incident.

One of the main elements of the game in infamous is the ability to be good or bad, infamous or hero, and these choices somehow define your character The way the city reacts to you and your overall gaming experience, when you start the game. you are neutral and your actions from this point will take you to the dark or light side of infamous, every kill or takedown in the game gives you experience points to spend on new moves or to improve old ones, and some are only available for either the hero or the infamous lineup, so whether you’re bombarding civilians with 10,000 volts just for fun or reviving those caught in the crossfire of a battle, these actions will push you to one side or the other, another way to take your status to good or bad is to complete the specific good or bad missions scattered around the empire city, for example, one of the first options in the game, a food shipment has been dropped in the empire city, and you have superpowers and everyone has to climb. or the top of an imposing structure to cut it, do you want …

A) put it down and share the food with the people of the city or …

B) put it down and kill everyone who tries to get close, these choices not only affect your alignment (good or bad), but affect the way the people of Empire City react to you, for example if you lean more towards him hero’s way. The people of Empire City will cheer and shout your name, rushing to take a quick snapshot as you run and jump through the city, but … veer further to the nefarious side and the people of the city will run in panic at the sight of you or even try to stone him at the most inappropriate moment.

As you explore the city with Cole, you will quickly notice, Cole is very stylish, almost everything in the city can be climbed, from street lamps and signs to buildings and train tracks, Cole can climb almost everything, Cole is also a pleasure to control As you jump and jump, it will almost always latch on or land on the nearest available surface or ledge, making those jumping moments a bit less stressful, once you’ve completed a few missions. the first district of the game, you will have acquired some of the skills of Coles that will give you a variety of skills at your disposal to dispatch your enemies, with around 16 skills to acquire and most of which can be upgraded, you will always have a Move of choice for those surprise situations, whether it’s taking an enemy out from afar with Coles’s precision shot, blasting a group of enemies to pieces with the megawatt hammer, or shooting an enemy while moving through a building With its static thrusters, either way, the output is always a satisfying one.

Completion and repeatability

On your first run of Infamous, you will likely complete it in roughly 12-20 hours, depending on your level of commitment and how many side missions you decide to do, either way, though once completed the city is left open for you to complete. Left at his leisure, from performing stunts, to collecting dead drops and explosion fragments, or going through history again with the opposite lineup, there is plenty to do, so for those who embrace the Coles way of doing, get ready to a lot of fun in Empire City.

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